Geometry is subdivision friendly and topology is very clean.
Color textures resolution 2048x2048
Teeth color texture 512x512
Because the skin of the creature is very uniform and smooth bump or normals maps were not required to achieve good results.
All materials, textures and effects seen on the preview images and movie samples are included.
The model is skinned and all parts of the whale have been rigged (eyes,flippers, head, tail,mouth and blowhole)
The tail is automatically animated, change wag frequency and amplitude to change tail motion speed and how far it moves.
The automatic motion of the tail can be stopped or deactivated and keyframes can be added at any time.
head and tail can be moved in all directions. The mouth open and close
Rigged to blink and move in all directions.
Flippers have a simple join chain that can be animated.
Blowhole opens and close.
Please se image with rig controls.
Check animation samples included to see the rig in action.
- Published onSun Mar 23 2014
- Cinema4D R135.9 M.
- scale unitsNA
- 3D printableno
CGSignal Standard License
You are free to:
Adapt — remix, transform, and build upon the material for any purpose, including commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
You may NOT redistribute or resale the licensed content, unless it is used as licensed.
You may NOT distribute purchased contents using (VRML, WebGL) or any other technology that allows open access to the licensed contents data.https://www.cgsignal.com/content-license
Questions? please contact us